A few of the things I’ve drawn. I don’t have any formal arts training. Sometimes I like to draw masculine characters engaging in sex, but I’m more interested in colour and light than pornography.
🔞 Do keep in mind that some of the content on this page is unsuitable for workplace viewing.
Click on the thumbnails to expand the images.
[Tolly] In addition to my own art, I’d like to share art created by some favourite artists who no longer have an online presence. For unknown reasons, they’ve vanished from the Internet…
[Akihiko] MIA. Pretty sad, right?
I haven’t drawn as much this year as I would’ve liked, so far. Too busy burning out from allistic idiocy. That is: losing the ability to physically function, to swallow food without choking, to even conceive of words,all whilst neuralgia tasers me in the face. But I actually have produced quite a few website assets. Everything you see here, for example. It was different from my usual works—human subjects, now, objects. Lots of fun!
I painted and drew much more than this section shows, assetsn and avatars for friends. There’s a few of them here. I recorded my drawing process for a number of these paintings and learned about myself from the sped-up video.
Oh yes, the first year of living with brain damage. Terrible. Memory issues and PTSD all about. Somehow I still managed to produce a few drawings—some very good ones too, I think. I half-heartedly followed a few fun-seeming trends (a “Let’s draw!” meme, and an Earth-chan picture for Earth Day) but I didn’t find them very interesting.
2017 was a year of prodigious growth and creative output for me. More writing. More programming. Improved mastery of FL Studio. More concepts and sketches and incomplete game assets, hmhmhm! I was even making cardstock miniatures of the town, and all its buildings and structures… It was so much fun. And then… And then the end of October came, and that was when the terrible extent of my brain injury became apparent.
The size of this section may imply otherwise, but I was quite artistically productive the year 2016. It is just that most of my creative output was writing, and game design, and some sound production, not illustration. And I actually did quite a bit of drawing and painting too, in sketchbooks, of architectural concept work, spaceships, and on the computer… I even made a physical miniature of a mining town out of cardstock paper! (It’s still in my closet.) Most of my creative work I don’t wish to display here, though.
I played Undertale when it first came out—my friend recommended it to me. And for several months afterward it would be my whole life… I even made made a comic, “Follow the Slimy Trail”, for a fanzine! Scrambled to meet the submission deadline, drank coffee (which is really shocking for anyone who knows me). But I don’t think the fanzine was ever published, haha. The person who was organising it on Tumblr, it was their first time doing such a thing. I submitted my comic and waited. One month. Two months… No response. Still, I don’t regret it.